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Shell
8.250%
(0-82499)
Star
13.200%
(82500-214499)
Anchor
20.625%
(214500-420749)
Skull
14.481%
(420750-565561)
Fish
43.443%
(565562-999999)
Seeds to Bytes
HMAC_SHA512(server_seed, client_seed:nonce:0)
| c2 | 3e | f7 | 3d | eb | 4e | a4 | e9 | 2a | 3b | 55 | 1b | 44 | 3b | f7 | 30 | 14 | f0 | cf | 63 | 46 | d0 | b1 | 67 | 44 | 2b | 6c | 9b | c6 | d7 | 2b | b3 | 8a | 55 | 8f | c0 | e9 | 6 | 52 | 5b | d0 | 31 | 47 | a | 91 | 7c | 24 | 35 | d9 | a5 | 44 | a9 | e7 | e8 | e8 | 7b | d7 | e6 | 51 | a2 | 3d | c5 | 68 | c7 |
| 194 | 62 | 247 | 61 | 235 | 78 | 164 | 233 | 42 | 59 | 85 | 27 | 68 | 59 | 247 | 48 | 20 | 240 | 207 | 99 | 70 | 208 | 177 | 103 | 68 | 43 | 108 | 155 | 198 | 215 | 43 | 179 | 138 | 85 | 143 | 192 | 233 | 6 | 82 | 91 | 208 | 49 | 71 | 10 | 145 | 124 | 36 | 53 | 217 | 165 | 68 | 169 | 231 | 232 | 232 | 123 | 215 | 230 | 81 | 162 | 61 | 197 | 104 | 199 |
Bytes to Number:
| (194, 62, 247, 61, 235, 78, 164, 233) -> [0, ..., 999999] = 758773 | |||
| 0.757812500000000000 | (194 / (256 ^ 1)) | ||
| + | 0.000946044921875000 | (062 / (256 ^ 2)) | |
| + | 0.000014722347259521 | (247 / (256 ^ 3)) | |
| + | 0.000000014202669263 | (061 / (256 ^ 4)) | |
| + | 0.000000000213731255 | (235 / (256 ^ 5)) | |
| + | 0.000000000000277112 | (078 / (256 ^ 6)) | |
| + | 0.000000000000002276 | (164 / (256 ^ 7)) | |
| + | 0.000000000000000013 | (233 / (256 ^ 8)) | |
| = | 0.758773281685814371 | (* 1000000) | |
| = | 758773.281685814377851784 | ||
Probability Table
How to use the probability table?
Each fill level of the circle has its own symbol drop probabilities.
The table state shows how full each of the three sectors is.
Different fill levels yield different symbol drop ranges.
Symbols: anchor, shell, star, skull, fish
Example:
Your circle is filled at 3 in the shell sector, 2 in the star sector, and 0 in the anchor sector.
This means the reference level for the next spin is #320.
For example, the random number derived from the SHA512 hash and converted to decimal is 262693.
The number 262693 falls within the range (139010-687288), meaning the resulting symbol is Anchor.
Bonus Game
The bonus game result is calculated by dividing a random number by 5 and taking the remainder.The resulting value is used as an index in the multiplier array [100, 200, 300, 400, 500].
const randomNum = 758773;
const data = [100, 200, 300, 400, 500];
Final Result: 400×const data = [100, 200, 300, 400, 500];
Result: 400×
const result = data[randomNumber % 5 ];All bets with an ID lower than #303200162 used the HMAC_SHA256 function. To verify older games,
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Version: 16.06
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Overplayed N.V., registration number - 151342,
registered address – Curaçao, Abraham de Veerstraat 9
registered address – Curaçao, Abraham de Veerstraat 9
Contact us at help@play2x.com
Play2x is owned and operated by Overplayed Ltd. registration: 15726, registered address: Hamchako, Mutsamudu, Autonomous Island of Anjouan Union of Comoros. Contact us help@play2x.com. Play2x is licensed and regulated by the Government of the Autonomous Island of Anjouan, Union of Comoros and operates under License No. ALSI-132405037-FI3. Play2x has passed all regulatory compliance and is legally authorized to conduct gaming operations for any and all games of chance and wagering.